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Current use of virtual reality in physiotherapy


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Abstract

Virtual Reality (VR) can be defined as a real or imaginary environment that is manipulated and created through a computer interface. VR systems offer advantages such as immediate stimulus-based feedback, simple to more complex stimulus adjustment, easy recording of progress in individuals, and a safe learning environment. It also provides feedback that can increase the effectiveness of learning-based education by detecting and correcting motor problems. In physiotherapy, VR is becoming widespread as an alternative treatment method and its evidentiary benefits are shown in different patient groups. In this short review, we tried to explain the current use and contributions of VR in physiotherapy.

Keywords

virtual reality, physiotherapy, rehabilitation, serious games, geriatry, stroke

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